Ok, advanced options > controls > accelerometer to set sensitivity settings for any turn and pitch field you make.
A straif up and down and roll field is useful, but u cam also make 4 buttons if u take the time and prefer that. Though the field will give u more control.
The field option is at the top of the dB menu next to the "button" selection. Simply add new and select field to make a field (a circular tracking button like Ur turning controls)
Any /command u enter into dB will NOT require the / when u enter it into a dB. Honk is a classic example (and a fun button).
Any of Ur macros u have saved can simerally be made into dB's.
A particular problem with Android is targetless. Please make the following dB to fit over targetless list to make it smoother and more efficient.
Up list: prevLS Down list: nextLS cycle list: lsswitch (- in the photo) also, unroid is a good command too, if u scan a lot of roids, it targets the nearest unsaved/unscanned roid. Also a large field covering the chat bar is useful, I set mine to say_Guild.
If you have turrets and like me enjoy manual control, the turrethop plugin is useful. Combined with dB's. There are currently only 4 turrets on any 1 ship. So simply make dB's for the following commands. Turrethop 1, turrethop 2 (and 3 and 4) 3 is adequate for a Goliath or bohemoth. (1 2 3 4 in the photo).
I'm not sure how to get rid of the original interface for current fields, perhaps someone could fill me in on that. However, u can make larger fields for us turn, pitch, straif and throttle and place them for comfort.
Finally, the shoo1 is secondary weapons (fire 2 button) and shoot 2 primary (fire 1).
The navcomp has an evade function, and turbohop is useful when used with this
Make the button for the /evade command. And the /turbohop command (jump)
Please see attached photo for an example of my button setup
The late circle in the centre right is my up/down straif and L R roll field.
Tguild is the guildtarget command, from targettools. Info is charinfo, scan is tc2 cargolist, turbo is infiniturbo or /it (turbo in the photo, I covered the secondary fire button and made a new one on the left)
finally i have been made aware of an option within the db options menu, you can remove all origonl game buttons and feilds by activating this option.
Hey oo, been a few days, anyway I'm sure everyone has their on preferences for dB optimization. But I thought a few bits of information would be useful for whatever setup they want to make, especially the "patch" for targetless
By Otanis Oshos (Trident Captain, Council member)
Date 2017-01-05 13:56
Hey Phenix, back hopefully tonight
As said targetless is not convenient to me, or too small or taking to much place on screen. Mdi-targetlist is a good alt, you can move it where you want on screen, and I have also up/down buttons to navigate the list and change targets. Also I could make it transparent, which is perfect when not in use. - not residual semi-transparent rectangles.
Thanks for your setup, I will check it indepth.
OO